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A simple set of mechanics, but I've never seen them before, and explored in a fun way. Level design is really good from 20-24.

I loved this puzzle. It wasn't so hard that at any point I felt like I needed to give up but was more than hard enough to stay interesting. Great job!

Swell, fun puzzle. A Goldilocks puzzle, not too hard not too easy, just right. I shouldn't admit this, but I was relieved when . . . but that'd be a spoiler. Let's say I suspect there's more going on in the last two levels than meets the eye? Either way, thanks a bunch. Keep 'em coming.

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I have no idea  how to solve 23. Any hints appreciated.

Edit: Solved.  Wow! Great puzzle! Hint would be leave the middle pit empty.

This game is great, loved the level design! 23 was a tough level, it's nice that you can skip ahead and come back later.

I treated the red crates as crates that work different, I didn't vibe w/ the time reversal explanation on how they work.

Why does the pickup box sound effect plays when I drop a pink crate off a cliff ?

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Good catch - I thought I fixed that bug, but I only fixed it when you're facing right. I will upload a new version in a minute.

Edit: Done. You can reload the page if you like, you won't lose any progress.